
Unreal Engine Developer
Oktobor Animation
Full time
Other
United States
Hiring from: United States
We are looking for a highly skilled and experienced Unreal Engine Developer to join our remote development team. The best person for the job will have a lot of experience with Unreal Engine (UE4 and/or UE5) and a love for making interactive experiences that are high-quality, fast, and beautiful. As a key member of our virtual team, you will work with artists, designers, and engineers to make top-notch products for gaming, simulation, and VR/AR.
Main Duties:
Use Unreal Engine (UE4/UE5) to create, improve, and optimize interactive apps and games.
Set up AI, physics, UI/UX, networking, and gameplay systems.
Work with teams from different areas to come up with, design, and ship new features.
In C++ and/or Blueprints, write code that is clean, scalable, and well-documented.
Profile and improve performance for a number of platforms, such as PCs, consoles, VR, and AR.
As needed, add third-party APIs, plugins, and SDKs.
Take part in code reviews and give team members helpful feedback.
Quickly and effectively troubleshoot, debug, and fix technical problems.
Keep up with new features in Unreal Engine and help make the process better.
Necessary Qualifications:
More than three years of professional experience with Unreal Engine (UE4 or UE5).
Knowledge of C++ and Unreal Blueprints.
A good grasp of real-time rendering, 3D math, and optimization.
Experience with integrating online subsystems and networking for multiplayer games.
History of finishing projects that were shipped, like games, simulations, or interactive apps.
Great at solving problems, analyzing data, and talking to people.
Able to work well alone in a remote, distributed team setting.
Desired Qualifications
Experience with making and using VR and AR.
Knowledge of animation systems, physics, and how to make content using procedures.
Familiarity with Perforce, Git, or other tools for managing versions.
Experience with Agile methods and tools for working together from a distance, like Slack, Jira, and Trello.
A bachelor's degree in computer science, game development, or a related field (or the same amount of work experience).
Pay and benefits by the hour
Pay by the hour: $45 to $80, depending on experience.
Flexible Hours: You can set your own schedule to keep your work and personal life in balance.
Health and wellness: There are a lot of different health, dental, and vision insurance plans available, depending on where you live.
Paid Time Off: Lots of paid vacation, holidays, and sick days.
Professional Development: You get a yearly learning stipend and can go to industry conferences and training.
Diversity is important to us, and we work hard to make sure that all of our employees feel welcome.
Team Retreats: events that help teams work together, both online and in person.
People who meet the requirements will be contacted for a technical interview and a coding test.
We hire people of all backgrounds. We value diversity and are dedicated to making the workplace welcoming to everyone.
Want to work with a team that thinks ahead and help shape the future of interactive experiences? Now is the time to apply!
Main Duties:
Use Unreal Engine (UE4/UE5) to create, improve, and optimize interactive apps and games.
Set up AI, physics, UI/UX, networking, and gameplay systems.
Work with teams from different areas to come up with, design, and ship new features.
In C++ and/or Blueprints, write code that is clean, scalable, and well-documented.
Profile and improve performance for a number of platforms, such as PCs, consoles, VR, and AR.
As needed, add third-party APIs, plugins, and SDKs.
Take part in code reviews and give team members helpful feedback.
Quickly and effectively troubleshoot, debug, and fix technical problems.
Keep up with new features in Unreal Engine and help make the process better.
Necessary Qualifications:
More than three years of professional experience with Unreal Engine (UE4 or UE5).
Knowledge of C++ and Unreal Blueprints.
A good grasp of real-time rendering, 3D math, and optimization.
Experience with integrating online subsystems and networking for multiplayer games.
History of finishing projects that were shipped, like games, simulations, or interactive apps.
Great at solving problems, analyzing data, and talking to people.
Able to work well alone in a remote, distributed team setting.
Desired Qualifications
Experience with making and using VR and AR.
Knowledge of animation systems, physics, and how to make content using procedures.
Familiarity with Perforce, Git, or other tools for managing versions.
Experience with Agile methods and tools for working together from a distance, like Slack, Jira, and Trello.
A bachelor's degree in computer science, game development, or a related field (or the same amount of work experience).
Pay and benefits by the hour
Pay by the hour: $45 to $80, depending on experience.
Flexible Hours: You can set your own schedule to keep your work and personal life in balance.
Health and wellness: There are a lot of different health, dental, and vision insurance plans available, depending on where you live.
Paid Time Off: Lots of paid vacation, holidays, and sick days.
Professional Development: You get a yearly learning stipend and can go to industry conferences and training.
Diversity is important to us, and we work hard to make sure that all of our employees feel welcome.
Team Retreats: events that help teams work together, both online and in person.
People who meet the requirements will be contacted for a technical interview and a coding test.
We hire people of all backgrounds. We value diversity and are dedicated to making the workplace welcoming to everyone.
Want to work with a team that thinks ahead and help shape the future of interactive experiences? Now is the time to apply!
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