3D Generalist
Blackbird Interactive
Full time
Design and Multimedia
Canada
Hiring from: Canada
Blackbird Interactive is a creative-fueled, future-driven, independent game studio where the best talent in the industry can find long-term careers to help grow their abilities while working on a wide range of projects, which encompass world-class IPs as well as our own creations across multiple genres.
In 2022, we announced that our studio is implementing a four-day work week as well as supporting in-studio, remote within Canada, and hybrid work arrangements as permanent options to our employees.
Blackbird Interactive is looking for a 3D Generalist with experience in levels and characters to join our smaller team. You'll model and texture assets, including environment art, level kit, props and a few characters for an exciting Survival Horror Game. If you like working on grounded, realistic environments in a gritty, story-driven interactive experience, this is the position for you!
We’re looking for someone with at least 3 years video game Art Production experience for this role.
Responsibilities
In 2022, we announced that our studio is implementing a four-day work week as well as supporting in-studio, remote within Canada, and hybrid work arrangements as permanent options to our employees.
Blackbird Interactive is looking for a 3D Generalist with experience in levels and characters to join our smaller team. You'll model and texture assets, including environment art, level kit, props and a few characters for an exciting Survival Horror Game. If you like working on grounded, realistic environments in a gritty, story-driven interactive experience, this is the position for you!
We’re looking for someone with at least 3 years video game Art Production experience for this role.
Responsibilities
- Create 3D models, materials and textures to match creative direction, and design work
- Work closely with the Creative team to keep scale, form details, and art quality consistent across all asset work
- Work with the whole development team to produce assets that fit within a fully flowing and playable level
- Adapt work methods to the project pipeline and meet technical constraints (including housekeeping and naming conventions)
- Stay up to date on best practices in the video game industry, work to integrate them into the project
- Work on tasks with clear direction, with and without supervision
- Ability to maintain strong communication with the rest of the work group
- Thorough knowledge and proficiency with Maya
- Experience and proficiency with Unreal Engine
- Experience with art asset creation and implementation
- Experience and proven skillset with a PBR Material Pipeline
- Knowledge of Substance Painter/Designer
- Proven capability to work on multidisciplinary project teams and is able to handle changing priorities throughout a product life cycle
- Excellent communication and presentation skills, as well as a proven track record working with a team
- Experience with a broad range of modern game engines
- A passion for Horror games and Action Adventure games
- Demonstrated passion for entertainment products/media (i.e. comics, movies, novels, etc.)
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